// generated by quake, do not modify unbindall echo echo ============================= echo =...........................= echo =....ZapperBoy DM Config....= echo =...........................= echo =.....Quake ]|[ Arena.......= echo ============================= echo seta name "ZapperBoy" seta color "2" seta sex "male" seta model "grunt/default" seta cg_fov 90 bind TAB "+scores" bind ENTER "+button2" bind ESCAPE "togglemenu" bind + "sizeup" bind - "sizedown" bind / "weapnext" //Weapon bindings bind 0 "weapon 10" bind 1 "weapon 1" bind 2 "weapon 2" bind 3 "weapon 3" bind 4 "weapon 4" bind 5 "weapon 5" bind 6 "weapon 6" bind 7 "weapon 7" bind 8 "weapon 8" bind 9 "weapon 9" bind KP_HOME "weapon 8" bind KP_LEFTARROW "weapon 7" bind KP_END "weapon 5" bind KP_DOWNARROW "weapon 9" bind KP_INS "weapon 3" //Movement bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind ALT "+strafe" bind CTRL "+movedown" bind MOUSE1 "+attack" bind MOUSE2 "+moveup" bind SPACE "+button3" bind MOUSE3 "weapnext" bind MWHEELDOWN "weapprev" bind MWHEELUP "weapnext" //Misc. bind = "sizeup" bind [ "weapprev" bind \ "+mlook" bind ] "weapnext" bind _ "sizedown" bind ` "toggleconsole" bind a "+moveleft" bind c "+movedown" bind d "+moveright" bind s "+back" bind t "messagemode" bind w "+forward" bind ~ "toggleconsole" bind PAUSE "pause" bind SHIFT "+zoom" bind DEL "+lookdown" bind PGDN "+lookup" bind END "centerview" bind F10 "quit" bind F11 "screenshot" bind y "messagemode2" seta sensitivity "30" //Chat bindings bind F1 say_team "^2Positive/Secured" bind F2 say_team "^1Negative/Under Attack" bind F3 say_team "^4QUAD ALERT!" bind F4 say_team "^3Weapon/Quad available" // Graphic options seta cg_drawTeamOverlay "1" seta cg_deferPlayers "1" seta cg_forceModel "0" seta cg_teamChatHeight "8" seta cg_teamChatTime "3000" seta cg_bobroll "0.002" seta cg_bobpitch "0.002" seta cg_bobup "0.005" seta cg_runroll "0.005" seta cg_runpitch "0.002" seta cg_railTrailTime "600" seta cg_lagometer "1" seta cg_simpleItems "0" seta cg_crosshairY "0" seta cg_crosshairX "0" seta cg_crosshairHealth "1" seta cg_crosshairSize "24" seta cg_drawRewards "1" seta cg_drawAttacker "1" seta cg_drawAmmoWarning "1" seta cg_draw3dIcons "1" seta cg_drawSnapshot "0" seta cg_drawFPS "0" seta cg_drawTimer "1" seta cg_drawStatus "1" seta cg_draw2D "1" seta cg_gibs "1" seta cg_stereoSeparation "0.4" seta cg_zoomfov "22.5" seta cg_drawGun "1" // Misc. com_maxfps 85